Monday, May 14, 2012

Citadels (1)

Since it’s been a while, HB and HL decided to play a game that we haven’t played in a while, Citadels, our favorite psyke out game. Like most people, we bought the version that came with the expansion so we have both sets of characters and plenty of purple buildings. We normally shuffle about half of the purple buildings (chosen at random) into the regular deck of buildings while also choosing the characters at random. This game we used the Witch, Tax Collector, Magician, King, Abbot, Merchant, Architect, Diplomat, and Queen.

The game was pretty even throughout. HL jumped out to a small lead by picking the Queen correctly twice, and extended her lead with a nice Witch play in the middle of the game to steal the architect when HB psyked himself out by not choosing the King. HB used a decent 2 for 3 trade with the Magician once, and also had a nice late game Witch play to steal the King. Both players failed miserably at trying to steal gold with the Tax Collector and Abbot. The Diplomat’s power was never used although HL used the red building bonus a couple times, and as always the merchant and architect were strong. Neither player obtained any really useful purple buildings worth mentioning. In the end, HL was able to build her 8th building first, but HB was able to finish as well later in the last round. That along with the all building types bonus proved to be the difference as HL topped HB 33(26+7) to 29(27+2).

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